![]() ![]() Cities generate much larger income and are technological centers of a faction, but are more difficult to defend and only have access to militia troops, which are generally inferior to those trained at castles except for a select few unique units. Castles have better defensive capabilities and have access to a larger selection of soldiers, but generate less income, cannot train as many priests as cities, and have no access to higher civilian technologies. ![]() ![]() Unlike previous Total War titles, there are two kinds of settlements, each with different advantages and disadvantages: cities and castles. Each faction controls a number of settlements, and must conquer others in order to continue growing. ![]()
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